New Development System
SEW 2 will now feature a completely new development system for wrestlers. Skill and popularity development will be much more realistic. Specifically, popularity changes in matches have been revamped. Now, if two wrestlers are fighting and the loser has a good Selling rating (thus making the winner look good), the winner will get an added popularity bonus. Likewise, if the winner has a good Selling rating (making the loser look good), the loser will not lose as much popularity.
As for aging, a wrestler’s Behavior and Potential will affect skill loss much more. For example, a wrestler with a lot of potential and good behavior will have a longer career (meaning they will lose skill ratings at a slow rate). Whereas a wrestler with little potential and bad behavior will age much quicker.
Finally, unlike SEW where all skills deteriorated at the same rate, in SEW 2, certain skills will drop at different rates. Entertainment and Psychology, for example, will not deteriorate nearly as fast as Ariel and Power. This allows for older wrestlers to still be useful, because although they may not be well suited for a Cage match, a promo might be right down their alley.